Android & iOS
A multi-disciplinary Product Designer with over 8 years of experience creating intuitive digital experiences. Also, specialize in user-centered design for apps, web platforms, and design systems.
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The Story
I turn complex product challenges into scalable, high-performing design systems. Over eight years that has meant 5+ enterprise design systems, up to 35% less design-to-dev friction, and products serving millions across travel, logistics and health tech.
Today I lead Design & AI at UpLayer, holding AI to one simple standard, it belongs where it makes the product better. Because great design is invisible, it makes life easier for users and more profitable for the business.
The best design decisions happen long before the first screen. I talk to the people who'll use the product, then design what they told me.
A component used once is decoration. A design system compounds, fifty screens stay consistent and the fifty-first ships itself.
A beautiful flow that doesn't move a metric is art, not product. I design against booking rates, completion rates and retention.
Debates end when people can click it. I build the prototype that turns opinions into decisions and alignment into momentum.
Selected Works
04 / Products
That's the featured four. The full archive goes deeper, with more products and the thinking behind them.
By The Numbers
Services
Six ways to plug me in from a one-week audit to end-to-end product design. Easy to use, functional, customised.
One of these on your roadmap? Bring the hard problem, I'll bring the process.
Research, personas and journey maps, prototyped and usability-tested until the hard path feels obvious.
Brand-aligned interfaces with real hierarchy typography, color and iconography that guide instead of decorate.
Native and cross-platform apps for iOS and Android thumb-friendly navigation, accessibility and speed, tested with real users before launch.
Web applications and marketing sites that load fast, adapt to every screen, and turn visits into sign-ups.
Where projects should start when the problem isn't shaped yet goals, market and competitors mapped before a single pixel, ending in a roadmap you can act on.
Tokens, reusable components and documentation that keep every screen consistent as you scale and a handoff developers don't fight.
Voices
Let's Build Together!
Skip the inbox! Grab half an hour and bring the hard problem.